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LookDev for Maya
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LookDev — Light Settings

Light Settings scans and manages both LookDev-created lights and compatible lights that already exist in the Maya scene, including supported mesh lights.

Full LookDev Light Settings screen with scan mode, light table, selection, and deletion controls
Light Settings tab — the original LookDev application screen.

What the visible controls do

Refresh and Scan
Refresh the light table and choose whether it shows all compatible scene lights or only lights created by the tool.
Select In Scene
Synchronizes the table selection with Maya, helping you identify the actual object before changing it.
Adopt Selected
Brings a compatible selected scene light into the tool-managed workflow when you intend to manage it from LookDev.
Light table
Shows the light, type, source, enabled state, intensity, units, and color so you can review the current scene inventory.
Delete Selected
Targets only the currently selected entries rather than clearing the entire light list.
Delete All Created
Removes the lights created by LookDev; it is separate from scene-wide management.

Scan and adoption

Switch between Scene (All Lights) and Created (Tool). Adopt Selected tags compatible external scene lights so they can participate in tool-managed workflows.

Selection and organization

Selection is synchronized between Maya and the light table. Rename, group, color-code, select or delete lights using the current scan mode and context menu.

Quick and advanced controls

Edit enabled state, RGB or Kelvin color, intensity, units and Hide In Render. Supported V-Ray lights also expose shape, U/V size, directional controls, Double Sided and diffuse, specular and reflection contribution.